About Me
Hi! I’m Dima — a Java developer specializing in the Minecraft industry. I don’t just build servers; I strive to make the most of the game’s technical capabilities.
That’s why I work with the Minestorm core — one of the most complex yet highly optimized solutions available today. It opens up opportunities to implement ideas that are practically impossible on standard cores.
Experience
StacheTopia
Project development team (Current)
Moustache Games
The first server where I worked on creating my own game modes. That’s where I gained the most experience.
Cleam
The first server I created. It enjoyed some success.
Philosophy
When developing, I always strive to break away from the mold:
I come up with game modes and mechanics that are unconventional and give my projects a unique identity, setting them apart from the thousands of generic servers out there.